Genshin Impact blooms onto PLAY’s newest cover

PLAY #19 is out now! It’s not always the case that a game you can already play graces the cover of the magazine, but we think you’ll agree that Genshin Impact has been such a PlayStation phenomenon that it’s allowed to buck the trend a smidge. Take a peek at what’s inside…

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Genshin Impact: the developers discuss evolving their open world RPG (plus, some tips from yours truly)

(Image credit: Future, HoYoverse)

We’re smack bang in the middle of the launch of the big Sumeru update (adding a whole new region to the huge, free-to-play open world) and the game’s anniversary. It makes now the perfect time to catch up with HoYoverse about how they keep the game evolving in fresh and interesting ways, and how they’re continuing to leverage PS5 to do so.

Genshin Impact

(Image credit: Future, HoYoverse)

It’s an exciting time to be a Genshin Impact fan. Even though the imminent anniversary is celebrating the game’s two years since its release, it feels like far more. With a solid plan for development, it seems like one that’s only going to stick around and get better, setting a high bar for what to expect from the medium.

Genshin Impact tips

(Image credit: Future, HoYoverse)

That’s not all! We also share some of our own tips to get ahead in Genshin Impact, and explore some of the other free-to-play games out there that you shouldn’t miss out on. From the incoming Overwatch 2 to Final Fantasy 14 there’s plenty of fun to be had without spending many pennies.

A big Gotham Knights interview (AKA: we talk about Nightwing’s butt)

Gotham Knights

(Image credit: Future, Warner Bros.)

If spending money to play co-op is more your bag, then Gotham Knights has you covered, with heroes and villains alike struggling to find their way forward in a world without Batman. The story is just as strong a focus as the pows ​​and kabams, and we speak to the developers behind it to give you the low-down on butts, villains, and beyond.

Hands-on with the Until Dawn studio’s new game, and more previews!

The Devil In Me

(Image credit: Future, Bandai Namco Entertainment)

Plus, from Japan’s BitSummit to Germany’s Gamescom we’ve been exploring everything on the horizon, getting face time with studios and hands-on time with games. Whether that’s The Devil In Me, from the team behind Until Dawn, or indie-hit-to-be Project Code Name M, there’s plenty to dig into.

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